投稿者 トピック: [makefile] GDIもコンソールよりwindowアプリが適切では?  (参照数 2212 回)

z9999+

  • 管理人
  • 急行
  • *
  • 投稿: 363
For GDI version, it is better to build window application than to build console application, isn't it ?
Current GDI version is console application, so players cannot get error messages for assertion  on nightly versions. It will quits immediately without any message.
SDI version can.

引用
ifeq ($(OSTYPE),mingw)
  CC ?= gcc
  SOURCES += simsys_w32_png.cc
  CFLAGS  += -mno-cygwin -DPNG_STATIC -DZLIB_STATIC -march=pentium
  ifeq ($(BACKEND),gdi)
    LIBS += -lunicows
    LDFLAGS +=  -mwindows
  endif
  LIBS += -lmingw32 -lgdi32 -lwinmm -lwsock32 -lz -lbz2
endif

I'm not sure this is the correct place to be.

prissi

  • 各駅停車
  • *
  • 投稿: 45
Good suggestion, thanks.